Paelias Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly auburn, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Athletic, Joker, Logical. Bonds: Criminal record, Attractive. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 5000 cp.
Quillathe Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. She wears her white hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: Quillathe was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Vepar Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries a battered kukri and tarnished halberd as well. Her chestnut hair is knotted and matted. Her eyes are white and catlike.
Personality: Vepar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She is a Doppelganger in disguise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Seeks redemption.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 8 (-1) | 10 (+0) | 8 (-1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple +1
Possessions: 130 gp. Azurite (4 gp).
Ranala Beren, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She likes to wear tan tank tops with blue skirt. Her black hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Marry her sister to traveling adventurers.
Ideals: Gifted. Flaws: Sensitive. Bonds: Poor, Adventurer, Family. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. Jade (130 gp). 1 Banded mail.
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