Mozikth Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. He wears his scarlet crest up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Mozikth was born on a far northern mountains where he grew up under the tutelage of his father, an expert Barber. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
Clerebold Abram, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Mortician uniform. His silver hair is singed and shortened. His fierce blue eyes like to dwell on things.
Personality: This man loves poetry and to teach people poetry more than just about anything. He enjoys reading and quiet.
History: The child of western immigrants he idolized his father. He worked as a nervous Mortician and found it very stressful. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Right-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her brown fur well, parting it to the left. She has yellow eyes and a brown hat with a tan feather.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was raised in a island tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her dancing dream.
Motivation: Retire the richest woman in the west; and she has passion for adventuring and risk
Ideals: Entrepeneur, Artistic. Flaws: Sensitive. Bonds: Immigrant, Nature. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
Possessions: 6000 cp. Malachite (15 gp).
Gomory Deighton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a brown suit, violet shirt, and blue tie. His black hair is long and unkept. His eyes are a pleasant green.
Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gomory was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family, Job. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
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