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NPC Generator

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Advanced [show]


Aline Langley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Aline is depressed about a lot of things. She tends to be a nihilist. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a desert tribe. Aline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She feels threatened by others; and she is unsatisfied with her job

Flaws: Depressed, Fearful. Bonds: Job, Nature, Adventurer. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Aline Langley, Female Human Monk 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Kildrak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Kildrak studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and to end his boredom

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Kildrak Helcral, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)8 (-1) 10 (+0)7 (-2)
Skills Deception +0, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Eberk Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Eberk was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Eberk Ungart, Male Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 8 (-1)8 (-1)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler.


Social Check DCs


Aerdeth Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is white. His eyes are gray and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly, Antagonistic. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Aerdeth Horineth, Male Elf Paladin 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)12 (+1) 10 (+0)6 (-2)
Skills Arcana +3, Deception +0
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp. Zircon (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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