Purban Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this western man very much looks the part of a Locksmith. He wears a colorful flower in his white hair. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west to a Locksmith, Purban learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Citrine (50 gp).
Antinua Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is renowned for her bright yellow dresses and hats. Her blonde hair is well kept. Her thin eyebrows rest above her beady violet eyes.
Personality: Abrasive and pushy, she has a hard time making friends. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Assassin for hire.
Motivation: Further expansion of business; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 5 (-3) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 3000 cp. Jasper (40 gp).
Alice Blackwood, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is still thick. Her eyes are brown and she is always smoking a pipe.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She works hard and plays hard.
History: Alice was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by giants. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Someone believes her a fraud; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Enemies, Poor, Adventurer. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 9 (-1) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Thodris Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a grey shirt with thin pastel vertical stripes and grey pants. Her small hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was always a brilliant, if unscrupulous mind. Through the years after Thodris was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Thodris's mother didn't care for her much, and the feeling was mutual. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is not mentally stable, and does not behave rationally; and she feels that her past leaves her morally obligated to help
Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp. 1 Darkwood Buckler.
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