Krimmon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Miller, who enjoyed hunting, Krimmon was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 4 (-3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Sardonyx (50 gp). 1 Masterwork Common Ranged Weapon.
Havilar Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Mercenary uniform. She keeps her long copper crest kept up in a rat tail. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Havilar will drive conversation. She does not trust anyone and sleeps with one eye open.
History: Havilar was born in the south. At a young age she loved to build and create. Cursed with unlife at a very young age, Havilar has worked very hard to control her curse. She has worked as a Mercenary like her father before her.
Motivation: Further expansion of business.
Ideals: Extrovert, Persistence. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp. Hematite (9 gp). 1 Magnifying glass.
Zook Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He has a slight overbite and is overall scrawny. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Courier soon after.
Motivation: He's looking for his big break; and further expansion of business
Flaws: Antagonistic. Bonds: Job, Attractive, Mentor, Adventurer. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 7 Acid flasks.
Three Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gray fur is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.
History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Poor, Attractive. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 310 gp. 1 Masterwork Common Melee.
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