Two Llamas Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She has moderate length brown fur. She is very pretty but has cold, dead eyes.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Her job bores her to no end. She has decided to make it more interesting.
History: Two Llamas was born in the north. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is a bit of a kleptomaniac.
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 6 (-2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 140 gp.
Hamil Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light red in addition to tight pants. He is muscular with a powerful set of arms. He wears a colorful flower in his brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Insane, Secretive. Bonds: Attractive, Nature. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 13 (+1) | 12 (+1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Aline Coombs, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Crown-heir uniform. Her brown hair is long and unkept. Her eyes, though not visible through her cowl, are violet.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a font of random trivia from the lore and stories she has discovered
History: Aline was raised in a hard working conservative environment. Her childhood dream was to be a Merchant, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: To be a Merchant again; and wants to open a new tavern
Ideals: Athletic, Logical. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 40 gp.
Vorka Read, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears light armors faded through time and improper care. She wears her brown hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Vorka was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Vorka's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Insane, Antagonistic. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 6
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple +4
Possessions: 800 sp.
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