Gomory Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.
History: He was born in the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. He left for the north, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear brown clothing when he does not wear armor. His red fur is lengthy. His eyes are likewise green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Opinionated. Flaws: Mundane. Bonds: Criminal record, Nature. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp. Jet (110 gp).
Verin Righteous, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. Her white hair has been sun bleached extensively. Her half smiles and white eyes are beguiling and draw you in.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Around other people she will do her best to conceal her emotions and appear jolly.
History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Verin and her spouse have recently divorced.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp. 1 Bullseye lantern.
Godfrey Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in grey turtlenecks beneath a yellow coat with violet slacks. With a patchy black beard and wild black hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants his loneliness to end; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 3 (-4) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Zircon (40 gp).
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