Nuthra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a green coat. Her rusty crest is knotted and matted. Her gold eyes peer out from beneath her wide-brimmed green hat.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic. Flaws: Secretive, PTSD. Bonds: Rich, In love. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Dentratha Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, she is an attractive figure. She wears a green tunic with tan highlights, and long green pants that bunch up around her shoes. Her long brass crest is drawn into a two foot long braid. Her red unseeing eyes seem to look past you.
Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Dentratha was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She inherited the family business which she has now maintained for 8 years.
Motivation: Expand her business; and her spouse's relatives view her with great suspicion
Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Family, Immigrant. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp.
Loopmottin Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly red, has prominent grey streaks. Her eyes are green.
Personality: Calm and collected, she is a well trained Shoemaker. She does not trust anyone and sleeps with one eye open.
History: When she was but 3 years old her parents immigrated from the south. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's also a talented Miller, but doesn't like to broadcast it.
Motivation: To be a Miller again.
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 1 Holy water.
Shamash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries hammers. He has dyed his greying brass crest a little too much giving a sharp brass color. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his father. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the north, certain he would find work there.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Enemies, Job. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
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