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NPC Generator

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Advanced [show]


Gomory Covert, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears silk and lounges about seductively. Her hair is silver and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Abrasive and pushy, she has a hard time making friends. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gomory hails from a village terrorized by illithids. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Gomory Covert, Female Tiefling Rogue 1
Medium (4'9") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)11 (+0) 15 (+2)18 (+4)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Wymar Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right hand appears badly burned and disfigured. His red hair is thinning but still full. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Wymar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Markum, Male Half-Elf Paladin 2
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 15 (+2)8 (-1)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Vadania LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her yellow robe and has her spear always slung over her shoulder. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to cover her moderate length silver hair. Her eyes are hazel and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Vadania hails from a village terrorized by giants. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Criminal record, Enemies. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Vadania LaHood, Female Half-Elf Rogue 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 9 (-1)8 (-1)
Skills History +2, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is cinnamon and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She now travels the world, in search of power and loot.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Flaws: Racist. Bonds: Attractive, Immigrant, Poor, Adventurer, Enemies. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Three On the Water, Female Tabaxi Monk 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)6 (-2) 16 (+3)7 (-2)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Darkwood Buckler.


Social Check DCs

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