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NPC Generator

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Advanced [show]


Zagga Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her red hair is long and unkept. This green eyed easterner is not easily forgotten.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Zagga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and many dire rats want her driven away

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Zagga Beverly, Female Half-Orc Barbarian 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 9 (-1)7 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Marlee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is thinning but still full. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich, Criminal record, Slave. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Alexandre Marlee, Male Human Warrior 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Lance Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy brown pantaloons and a tan scarf. He has a long blonde beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Artistic. Flaws: Sensitive, Antagonistic. Bonds: Attractive. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Lance Wakefield, Male Human Rogue 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 7 (-2)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Red-brown spinel (60 gp).


Social Check DCs


Three Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is white and very short. Her green eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and she is content

Flaws: Mundane, Antagonistic, Insane. Bonds: Poor, Job. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Three Of Storm, Female Tabaxi Warrior 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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