Therai Sly, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'3" northern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is greasy and uncared for. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Adventurer, Job, Criminal record. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Silver chalice with lapis lazuli gems (30 gp).
Hecat Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times. She is muscular with a powerful set of arms. She keeps her black hair in a pixie cut. She has gleaming, smiling gold eyes.
Personality: She is fixated on the number 17. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. A gifted student she started as a Blacksmith, but she got bored and became a Marshal. She then took over the family business and is one of the better Marshal for hire.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Blue quartz (16 gp).
Valanthe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman wears professional attire, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. Her fierce blue eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great joy in being the best Bellfounder in town.
History: A powerful necromancer made her what she is. Valanthe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Valanthe decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult.
Ideals: Passionate. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Leshanna Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She usually wears her tan robe and has her longbow always slung over her shoulder, marred by chocolates. Her hair is long and brown with streaks of golden, and is pulled back with small tan clips. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and someone believes her a fraud
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
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