Mijira Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green costume with the symbols of the four houses of cards on her torso. She wears a colorful flower in her white crest. Her eyes are gold and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Healer mother left her crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mijira fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp. Red-brown spinel (130 gp).
Windy In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tattered old clothes. His cinnamon fur is kept up in a ponytail inside a broad hat. His eyes are amber and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west
Ideals: Athletic, Fighting. Flaws: Ugly, Greedy. Bonds: Nature. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
Fenriz Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has blue hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in dagger use. He hasn't been sleeping well lately.
Motivation: He wants revenge against drow; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp.
Godfrey Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His tied-back hair is black. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 7
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 160 gp. Emerald (500 gp).
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