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NPC Generator

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Advanced [show]


Barbena Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of the sun god around her neck, and a bastard sword on her belt. Her silver hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Barbena took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Rich. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Barbena Daraln, Female Dwarf Bard 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Thradal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aggressive, abrasive, and angry, Thradal embodies much of what other species detest in the Dwarves. Thradal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Mentor. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Thradal Helcral, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)3 (-4) 8 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: Just what you see.


Social Check DCs


Ralf Churchill, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears rags and sports a simple walking cane. He is bald on top and has large red tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Ralf has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Guardian, Adventurer. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Ralf Churchill, Male Human Rogue 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 5 (-3)5 (-3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Andram Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a flapper bob. His skin is flawless and his silver eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Andram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Scribe, who enjoyed hunting, Andram was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Attractive, Nature. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Andram Nowhere, Male Tiefling Monk 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs

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