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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shump Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'10". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a longbow. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast mountains. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Nature, Criminal record. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Shump Spaulding, Male Half-Orc Adept 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 17 (+3)2 (-4)
Skills Intimidation -2, Performance -2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


Oriff Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is typically in her Stableman uniform. Her brown hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is afraid of women and trembles around them

History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 11 years.

Motivation: To be a Carpenter again.

Flaws: Ugly, Shy. Bonds: Job, Poor, Nature. Occupation: Stableman

Voice: American accent

Attributes [hide]

Oriff Bigtoe, Female Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Jacoba Watson, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized opal on her right hand. She keeps her long red hair kept up in a rat tail. She has hazel eyes and a grey hat with a black feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy and tries to find solutions quickly.

History: She was raised in a white middle class family as the only child. She worked as a nervous Fisher and found it very stressful. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her daughter; and to unite with her sister

Ideals: Persistence. Flaws: Lazy, Mundane. Bonds: Rich, Job, Family. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Jacoba Watson, Female Human Wizard 2
Medium (6'0") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky tan painted plate armor. His hair is cut close to his head. He has several tiny jet earrings on each ear.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: To be a Healer again; and wants to open a new tavern

Bonds: Rich, Job, Attractive, Slave, Military. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Igden Musgraben, Male Gnome Ranger 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)6 (-2) 16 (+3)13 (+1)
Skills Athletics +0, Religion +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Half-Plate.


Social Check DCs

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