Nala Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right arm. She typically wears green cloth garments or leather armor. Her long bronze crest is drawn into a two foot long braid. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is calm most of the time but flees social interaction. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the east her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 110 gp.
Blossom Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She tends to wear a white poncho over her likewise colored trousers and shirt. She is an epitome of beauty. Her brown hair is lengthy. Her eyes, though not visible through her cowl, are violet.
Personality: She is witty, but her monotone delivery comes off as unnerving She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a mechanic, and taught her how to fix just about anything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Joker, Logical, Gifted, Persistence. Bonds: Attractive. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Pelt Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gray fur is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 1 Breastplate.
Beatrice Barney, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear brown clothing when she does not wear armor. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. Her violet eyes dart from person to person.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born on a small isolated farm. Her arcane abilities were realized during a raid on her village. After a long history of fighting, Beatrice and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to be a gardener again
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
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