Leaf Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt with thin tan vertical stripes and blue pants. He has styled his white fur well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Hunter, who enjoyed hunting, Leaf was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Immigrant, Attractive, Nature, Slave. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 360 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).
Solomon Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His red hair, when down, is lengthy. He has violet eyes and a grey hat with a black feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp.
Sannl Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair, while still mostly black, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.
History: Born to a pair of adventurers, Sannl grew up listening to her father's many stories. Sannl abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. 1 Superior lock.
Argran Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Argran was born the youngest of three triplets. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has a crush on the local Painter; and to settle down with his crush
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Family, Has a crush. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Jade (150 gp).
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