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NPC Generator

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Advanced [show]


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has red fur. His copper unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Cask's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable, Philantrophist. Flaws: Disease, PTSD. Bonds: Religious. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Cask Timber, Male Tabaxi Ranger 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 8 (-1)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Bucklal Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His golden hair is thinning but still full. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: Gifted from a young age, Bucklal studied abroad. In his 16th year, his parents were killed by a giants raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Attractive, Enemies. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Bucklal Sunmeadow, Male Halfling Commoner 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. Hematite (15 gp). Freshwater pearl (15 gp). Jade (130 gp).


Social Check DCs


Kaladan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries with him a set of glaives on his belt, each one with a opal on the hilt. His copper crest is matted, messy, and big. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Kaladan lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Rich, Family. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Kaladan Baharoosh, Male Dragonborn Bard 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. 2 Alchemist’s fire.


Social Check DCs


Jocelyn Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His black hair is heavily combed to the left. His eyes are blue and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Jocelyn Sylvaranth, Male Half-Elf Barbarian 2
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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