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NPC Generator

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Advanced [show]


Shamash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has gold crest. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Shamash is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Antagonistic, Ugly. Bonds: Family, Job, Criminal record. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Shamash Nemmonis, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)7 (-2) 10 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp. Golden yellow topaz (200 gp). 1 Masterwork Light steel shield.


Social Check DCs


Spear Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his scimitar. His beige fur is lengthy. His copper eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spear Paws, Male Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 12 (+1)6 (-2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 40 gp. Amethyst (160 gp). Jade (160 gp). Pink pearl (160 gp). 1 Half-Plate.


Social Check DCs


Hecat Blame, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her silver hair in a flapper bob. Her black eyes are passionate and lively.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Hecat Blame, Female Tiefling Fighter 3
Medium (4'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. 4 Alchemist’s fire.


Social Check DCs


Williamina Branson, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair has been sun bleached extensively. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born at the edge of vast mountains. Cursed with vampirism at a very young age, Williamina has worked very hard to control her curse. During her travels, Williamina and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Williamina discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Williamina fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She loathes her own lifestyle; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Williamina Branson, Female Human Cleric 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Stealth +0
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp.


Social Check DCs

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