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NPC Generator

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Advanced [show]


Riswynn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised by priests from a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Riswynn Frostbeard, Female Dwarf Wizard 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 8 (-1)7 (-2)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Astar Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His hair is cut close to his head. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Astar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and marry his sister to traveling adventurers

Ideals: Optimist, Impeccable. Bonds: Attractive, Family, Rich. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Astar Madness, Male Tiefling Cleric 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)10 (+0) 8 (-1)17 (+3)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Red garnet (50 gp).


Social Check DCs


Chenna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a red tunic with black highlights, and long tan pants that bunch up around her shoes. She is bald on top and has large auburn tufts of hair around her ears. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a small toy that she constantly fidgets with.

History: She is the product a well kept family trust fund and as such has never really known need. Chenna was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bellfounder. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Immigrant, Rich, Criminal record. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Chenna Fastfoot, Female Halfling Monk 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)15 (+2) 18 (+4)9 (-1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. Violet garnet (500 gp).


Social Check DCs


Bhevek Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of magic around his neck, and a morningstar on his belt. His moppish white hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Bhevek hails from a village terrorized by giants. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in morningstar use. Days after completing his studies, news broke out that his hometown was attacked by giants. Bhevek was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Bhevek Tosscobble, Male Halfling Bard 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 15 (+2)6 (-2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 gp.


Social Check DCs

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