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NPC Generator

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Advanced [show]


Myria Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. She wears her red hair down. Her eyes are green and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and money/treasure

Flaws: Cynical. Bonds: Rich, Immigrant, Family. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Myria Porridgepot, Female Halfling Bard 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)4 (-3) 13 (+1)13 (+1)
Skills Insight +3, Investigation -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs


Yevelda Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her red hair has been sun bleached extensively. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Yevelda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Yevelda took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a blacksmith and was forced into it by her family

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Family, Nature, Job. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Yevelda Marlee, Female Half-Orc Warlock 1
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)10 (+0) 10 (+0)2 (-4)
Skills Acrobatics +0, Performance -2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp. Red spinel (150 gp).


Social Check DCs


Shanairla Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears suspenders and yellow workpants. Her shirt is grey, and she wears a heavy yellow leather apron most of the time. Her red hair is unkempt and raggedy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She has taken up work as a Unemployed and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Shanairla Wilmont, Female Half-Elf Druid 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. Blue quartz (7 gp).


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his grey robe. His auburn hair is heavily combed to the right. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a desert tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Impeccable, Philantrophist. Bonds: Nature, Criminal record, Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Frouse Daergel, Male Gnome Ranger 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)9 (-1) 8 (-1)5 (-3)
Skills Athletics +0, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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