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NPC Generator

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Advanced [show]


Morgran Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the west. Morgran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Greedy. Bonds: Adventurer, Military, Poor. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Morgran Brawnanvil, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 270 gp.


Social Check DCs


Mardred Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and grey robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. She keeps her long red hair kept up in a rat tail. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the north. A gifted student she started as a Layabout, but she got bored and became a Junk Dealer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world; and balancing her hectic life and new junk dealer responsibilities is difficult

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Mardred Battlehammer, Female Dwarf Druid 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Thea Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long blonde hair kept up in a rat tail. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.

Motivation: She's in love; and she's attracted to the pc

Flaws: Disease. Bonds: Adventurer, Attractive, Job, Has a crush. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Thea Jamjar, Female Halfling Expert 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 7 (-2)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


William Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He became a Navigator soon after.

Motivation: Wants to open a new tavern; and to pay off his debts

Ideals: Professionalism. Bonds: Attractive, Military, Job, Debt. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

William Accord, Male Half-Elf Wizard 1
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 5 (-3)8 (-1)
Skills Athletics +1, History +3
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. Brown-green garnet (90 gp). 1 Antitoxin.


Social Check DCs

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