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NPC Generator

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Advanced [show]


Gormogord Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His silver hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gormogord lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is greedy

Ideals: Professionalism. Bonds: Attractive, Rich, Enemies, Family. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Gormogord Goodbarrel, Male Halfling Rogue 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +6

Possessions: 150 pp.


Social Check DCs


Marbas Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are gold and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. In his 13th year, his parents were killed by a drow raid, leaving Marbas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Marbas Sanctuary, Male Tiefling Monk 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)8 (-1) 7 (-2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Felosial Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length black hair. Her eyes are a pleasant violet.

Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Further she is a bit of a stoner and is frequently out of it.

History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Athletic. Flaws: Insane, Addict. Bonds: Nature, Adventurer, Enemies. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Felosial Arnuanna, Female Half-Elf Paladin 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Az-Adar Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered falchion and tarnished crossbow as well. His tied-back hair is brown. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Az-Adar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Fighting, Joker, Entrepeneur. Flaws: Secretive. Bonds: Rich. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Az-Adar Lancaster, Male Half-Orc Wizard 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. 4 Acid flasks.


Social Check DCs

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