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NPC Generator

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Advanced [show]


Gurdis Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her white hair, when down, is lengthy. Her fierce hazel eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gurdis was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She struck the Scribe job and began her own company from there.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Gurdis Burrowfound, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 gp.


Social Check DCs


Synthrin Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of death around her neck, and a flail on her belt. She wears a top hat to hide her balding. She is baby faced.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted arcane powers by her dying sister.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Criminal record. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Synthrin Ghaallixirn, Female Dragonborn Cleric 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Thunderstones.


Social Check DCs


Mary Wellington, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She speaks before she thinks and is too direct. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in the north. Mary was born on a far northern forest where she grew up under the tutelage of her father, an expert Weaver. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and doesn't want to be a weaver and was forced into it by her family

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Mary Wellington, Female Human Warrior 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


Eberdeb Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: In love, Attractive, Military. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eberdeb Sympony, Male Gnome Druid 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 4000 cp.


Social Check DCs

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