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NPC Generator

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Advanced [show]


Marastyr Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a hunchback. She has a long black ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves writing and to teach people writing more than just about anything. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.

History: Sold as a small child to a brothel owner, Marastyr was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal writing training, and achieved minor success. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Mentor, Enemies. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Marastyr Durthane, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 16 (+3)8 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. 1 Breastplate.


Social Check DCs


Zogdûsh Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Fisher uniform. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Zogdûsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Fisher, Zogdûsh learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fisher soon after.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Zogdûsh Merton, Male Half-Orc Druid 1
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)8 (-1) 11 (+0)5 (-3)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Eleanor Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and carries pickaxes. With wild silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful brothel owner made her what she is. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and she feels threatened by others

Ideals: Fighting, Disciplined, Optimist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Eleanor Mitchell, Female Human Monk 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 20 gp.


Social Check DCs


Sannl Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. She has styled her auburn hair well, parting it to the left. Her eyes are amber and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. Her job bores her to no end. She has decided to make it more interesting.

History: The child of eastern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Sannl Battlehammer, Female Dwarf Fighter 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)17 (+3) 16 (+3)9 (-1)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Terran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5

Possessions: 1000 cp. Deep blue spinel (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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