Seven Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His fur is orange and curly. He has a dull look in his green eyes.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: A powerful necromancer made him what he is. Seven abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Persistence. Bonds: Guardian, Mentor, Adventurer. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Melee.
Mara Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tattered old clothes. She wears a feathered hat to hide her balding. She has hazel eyes and a violet hat with a brown feather.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She would rather hide behind her crafts than deal with other people.
History: When she was but 5 years old her parents immigrated from the east. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Immigrant. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. 4 Antitoxin.
Silgre Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case and is in decent physical shape. Her chestnut hair is still thick. Her eyes are a pleasant brown.
Personality: Eccentric and domineering, Silgre will drive conversation. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in a small mountains village. Her father took her hunting and taught her how to get in the mind of other creatures. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert. Flaws: Fearful. Bonds: Nature, Criminal record, Job. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 5 (-3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Veit Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Veit hails from a village terrorized by giants. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He used his abilities to travel the world and help people.
Motivation: He wants revenge against giants; and he is content
Ideals: Passionate, Gifted, Philantrophist. Flaws: Mundane. Bonds: Enemies. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 sp.
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