Baelitae Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and brown robe with the hood down. She has a slight overbite and is overall scrawny. She wears her red hair down. Her ears are large.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a slaver, Baelitae was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her sister before her, after school she went straight into learning to become a Gardener. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor, Job. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 3 (-4) | 12 (+1) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
Possessions: 400 sp. 1 Average lock.
Thamuz Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His black hair is knotted and matted. He is baby faced.
Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Thamuz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Thamuz has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Fighting, Athletic. Flaws: Impulsive, Depressed, Disease. Bonds: Military. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Just what you see.
Taklinn Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His auburn hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Military, Adventurer. Occupation: Barber
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
Ernest Vance, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Nature. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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