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NPC Generator

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Advanced [show]


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He tends to wear a large grey jacket, and his gloved hand is found clutching a halberd. His golden hair is kept up in a ponytail inside a feathered hat. His hazel eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Secretive. Bonds: Military, Debt, Adventurer. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Diggory Graeme, Male Human Paladin 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 6 (-2)12 (+1)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ulblyn Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is styled in orderly dreadlocks. He has hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting, Joker. Bonds: Rich, Slave, Adventurer. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Ulblyn Swiftwhistle, Male Halfling Rogue 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 11 (+0)6 (-2)
Skills History +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Prosperine Death, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. She has a moderate pudge and is not very fit. Her chestnut hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She will rave to anyone who will listen. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.

History: Prosperine was born in the south. At a young age she loved to build and create. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Nature, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Prosperine Death, Female Tiefling Paladin 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp.


Social Check DCs


Broce Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His chestnut hair is long and unkept. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful slaver made him what he is. Through the years after Broce was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Broce's mother didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Broce Musgraben, Male Gnome Fighter 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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