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NPC Generator

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Advanced [show]


Târz Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His red hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Târz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Flaws: Mundane, Impulsive. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Târz Tatum, Male Half-Orc Aristocrat 1
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Naill Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tan painted combat armor at almost all times. He has a long silver beard with little hanging trinkets. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Selfish, Secretive. Bonds: Criminal record. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Naill Aloro, Male Elf Warlock 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Spring Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers black and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her black fur is braided into rings. She has a dull look in her blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She also hits on women, regardless of circumstances.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss.

Flaws: Ugly, Shy. Bonds: Has a crush, Rich, Immigrant. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Spring Of Winter, Female Tabaxi Monk 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports brown clothing, slightly heavier than average wear. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of eastern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Baern Holderhek, Male Dwarf Bard 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 160 gp.


Social Check DCs

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