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NPC Generator

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Advanced [show]


Edge Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears baggy brown pantaloons and a green scarf. Her cinnamon fur is lengthy and is close to two feet long. Her ears are large.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of western immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Edge never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant, Religious. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Edge Shoe, Female Tabaxi Wizard 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Mara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. She has shaved her head bald. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Mara was born the youngest of three triplets. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Sellsword and was forced into it by her family; and regain custody of her son

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Mara Ofandrus, Female Elf Warrior 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)11 (+0) 7 (-2)7 (-2)
Skills Intimidation +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp. Hematite (6 gp).


Social Check DCs


Ownka Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of the sun god around her neck, and a sai on her belt. Her moppish white hair is in a traditional bowl cut. She has a dull look in her amber eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She can't help but pocket interesting objects she comes across

History: She got into the Carter business at a young age. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Fighting. Bonds: Criminal record, Job, Adventurer, Guardian. Occupation: Carter

Voice: Whispers

Attributes [hide]

Ownka Darlington, Female Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 7 (-2)7 (-2)
Skills Animal Handling +0, Deception +0
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Elizabeth Walcott, Female Human [Permalink]

Personal [hide]

Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. She wears her brown hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are green.

Personality: She dislikes all the random violence that takes place in the north. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Elizabeth was born the youngest of three triplets. When Elizabeth reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their daughter. She worked as a Assassin, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and she wants nothing more than to rejoin the army

Ideals: Pacifist, Artistic. Bonds: Attractive, Family, Military. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Elizabeth Walcott, Female Human Adept 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs

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