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NPC Generator

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Advanced [show]


Kabbarg Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is typically in her Knight uniform. She has moderate length white hair. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich southern family. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.

Motivation: Expand her business.

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Rich, Slave. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Kabbarg Marlowe, Female Half-Orc Expert 1
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1000 cp. A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Zaffrab Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. He has wavy brown hair. He has a tattooed face.

Personality: He has always had a great fascination with Halfling culture. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Zaffrab Daergel, Male Gnome Druid 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 18 (+4)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Susannah Abram, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a perfectly clean shirt and pair of pants. She wears her hair in dreadlocks. She has brown eyes and a grey hat with a black feather.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Susannah hails from a village terrorized by drow. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants to get laid

Bonds: Attractive, Family, Enemies, Rich, Has a crush. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Susannah Abram, Female Human Monk 2
Medium (4'9") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)6 (-2) 10 (+0)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp. Alexandrite (300 gp).


Social Check DCs


Richard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his silver hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Richard took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Hadlee, Male Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 10
Languages Common, Giant, Infernal, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs

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