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NPC Generator

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Advanced [show]


Dworic Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His auburn hair is heavily combed to the right. His eyes are likewise blue.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a Gardener, his mother struggled to pay the bills. Dworic was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dworic decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Revenge.

Flaws: Addict. Bonds: Attractive, Enemies, Poor, Criminal record. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Dworic Orcfoe, Male Dwarf Druid 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)7 (-2) 15 (+2)7 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp.


Social Check DCs


Azaki Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His long brown hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He was raised by priests from a young age. After coming to the age of reason, Azaki took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Azaki Wasanthi, Male Elf Bard 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)6 (-2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Gynk Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time, and she perpetually has her dagger ready. She has wavy silver hair. She has hazel eyes and a white hat with a black feather.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gynk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gynk. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Religious, Enemies. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Gynk Heiser, Female Half-Orc Aristocrat 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)6 (-2) 9 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 110 gp. 1 Everburning torch.


Social Check DCs


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop hair cut. Her brown unseeing eyes seem to look past you.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has all her life been fascinated with writing.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She has never given up on her writing dream.

Motivation: To reunite with her old friends.

Ideals: Fighting, Persistence, Artistic. Flaws: Disease. Bonds: Nature. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Caramip Wildwander, Female Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)6 (-2) 10 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs

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