Uthemar Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing a long, blue, dusty cloak. He has a hunchback. His auburn hair is cut short. His eyes are blue and beady.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He plays an instrument quite well.
History: Uthemar hails from a village terrorized by giants. He dropped out of school before completing his studies. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Uthemar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Logical. Flaws: Ugly, Fearful. Bonds: Enemies, In love. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 6 (-2) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp. Iolite (20 gp). 1 Everburning torch.
Sorath Weary, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black tunic with pastel highlights, and long grey pants that bunch up around her shoes. She keeps her long silver hair kept up in a rat tail. Her eyes are black and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Flattery will make her almost putty in your hands.
History: She got into the Stableman business at a young age. There was a wharf not far from home where she often wandered off to fish. She then took over the family business and is one of the better Stableman for hire.
Motivation: To be a Body Guard again; and she's attracted to the pc
Flaws: Depressed, Selfish. Bonds: Job, Nature, Has a crush. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1000 cp. Brass mug with jade inlays (300 gp).
Fargas Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a red tunic with tan highlights, and long brown pants that bunch up around his shoes. His moppish blonde hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Fargas has worked very hard to control his curse. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Impulsive, Disease. Bonds: Enemies, Family, Adventurer. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Mardnab Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She is very quiet and rarely speaks above a whisper. The war was a terrible time for her, and Mardnab does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of western immigrants she idolized her mother. Mardnab was born on a far western desert where she grew up under the tutelage of her mother, an expert Armorer. She now mingles about in high society.
Motivation: She feels kind of lost in life.
Flaws: Shy, Depressed. Bonds: Rich, Military, Immigrant. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. Coral (120 gp). 1 Masterwork Common Melee.
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