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NPC Generator

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Borgu Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish auburn hair is in a traditional bowl cut. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Borgu is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He struck the Cartwright job and began his own company from there.

Motivation: He feels threatened by others; and he has money and likes to spend it

Flaws: Shy, Fearful. Bonds: Rich, Family, Religious, Job. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Borgu Berkeley, Male Half-Orc Paladin 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp.


Social Check DCs


Habor Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has a moderate pudge and is not very fit. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made him what he is. When Habor reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Adventurer soon after.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Flaws: Insane, Impulsive. Bonds: Attractive, Job, Mentor, Military. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Habor Fortune, Male Tiefling Warrior 2
Medium (5'0") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp. Red-brown spinel (140 gp). Moss agate (4 gp). 1 Banded mail.


Social Check DCs


Quick Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his trident ready. His orange fur is greasy and uncared for. His green eyes are slightly larger than normal.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Quick Of Ale, Male Tabaxi Paladin 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 9 (-1)6 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Synthrin Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars. Her blue crest is greasy and uncared for. This gold eyed northerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the north. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Gifted from a young age, Synthrin studied abroad. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and expand her business

Ideals: Pacifist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Synthrin Gygazzylyshrift, Female Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)6 (-2) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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