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NPC Generator

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Advanced [show]


Balam Charity, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. He keeps his dark red hair in a pixie cut. His fierce black eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist, Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Balam Charity, Male Tiefling Rogue 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 7 (-2)5 (-3) 10 (+0)19 (+4)
Skills Medicine +2, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: White pearl (120 gp). Red garnet (120 gp). Jet (120 gp). 2 Thunderstones.


Social Check DCs


Thradal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has a very tight haircut. This gray eyed northerner is not easily forgotten.

Personality: Thradal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Thradal lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thradal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thradal. By chance he met his brother recently and the two have been together since.

Motivation: Seeks redemption; and marry his brother to traveling adventurers

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Criminal record, Family. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Thradal Ironfist, Male Dwarf Warlock 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)6 (-2) 8 (-1)6 (-2)
Skills Arcana +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. Red-brown spinel (50 gp). 1 Bullseye lantern.


Social Check DCs


Ahrim Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a well pressed and immaculate suit (or dress). His hair is short and dark red. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He invites people to come help in his community garden.

History: When he was but 8 years old his parents immigrated from the east. When Ahrim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Job, Immigrant, Military. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Ahrim Vigil, Male Tiefling Cleric 1
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Akta Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple red line shooting up and back down. Her hair is brown, silky, and of moderate length. She has gold eyes.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Akta was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Sailor and was forced into it by her family.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Family. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Akta Haunted, Female Tiefling Expert 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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