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NPC Generator

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Advanced [show]


Himo Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Himo studied abroad. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Cynical, Fearful. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Himo Ofandrus, Male Elf Adept 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Jheri Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears black trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her green crest is knotted and matted. Her red eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Jheri was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break; and wants to raise her children well

Ideals: Gifted, Philantrophist. Bonds: Family, Nature, Adventurer. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Jheri Nemmonis, Female Dragonborn Bard 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 3 (-4)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 6
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 200 sp.


Social Check DCs


Bertram Camden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large grey mantle and cape that has been intricately interwoven into his tan robe. His tied-back hair is silver. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Camden, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)7 (-2) 13 (+1)4 (-3)
Skills History +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is kept up in a ponytail inside a feathered hat. Her blue eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.

History: Jasmine was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Immigrant, Poor. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Jasmine Warmwater, Female Halfling Warrior 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4

Possessions: Carnelian (30 gp).


Social Check DCs

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