Gilbert Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His silver hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Gilbert was born with his father's beautiful face. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Cook again; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp. Red-brown spinel (130 gp).
Trym Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a yellow coat over a white low-cut shirt, and a broad hat upon his head. His skin is also unnaturally pale. He has moderate length chestnut hair. His amber unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.
History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
Ella Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. Her brown hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to loving parents in a slum to the west. A gifted student she started as a Scribe, but she got bored and became a Fletcher. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new fletcher responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Fletcher
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Druidic, Goblin
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp.
Anbera Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this western woman likes to wear ponchos typically of a light grey in addition to tight pants. Her top hat is riddled with cuts and holes. Her blue eyes are passionate and lively.
Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the west, but her parents moved at a very young age to the south. Through the years after Anbera was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Anbera's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
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