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NPC Generator

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Advanced [show]


Phann Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is silver and very short. She has hazel eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast plains. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Fighting, Athletic. Bonds: Attractive, Adventurer, Nature. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Phann Fahrend, Female Half-Elf Monk 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Caramip Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of magic around her neck, and a greatsword on her belt, and a wedding ring on her right hand. Her chestnut hair is braided into rings. Her brown eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Caramip is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Bricklayer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Fighting, Philantrophist. Bonds: In love, Family, Immigrant. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Caramip Daergel, Female Gnome Wizard 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)14 (+2) 9 (-1)16 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown leather gloves, a brown jacket, and tight pants. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Disease. Bonds: Poor, Slave. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Don Kenley, Male Human Wizard 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)8 (-1) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Anne Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many pastel ritualistic tattoos. She wears a yellow shirt with thin pastel vertical stripes and brown pants. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she is currently in port desperately looking for someone to get her out

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Slave, Adventurer. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Anne Blumenthal, Female Half-Elf Warrior 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 40 gp. 1 Silk rope.


Social Check DCs

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