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NPC Generator

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Lvl.
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Advanced [show]


Ishmoz Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His red hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Terse. Bonds: Immigrant, Mentor, Adventurer. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Ishmoz Dumph, Male Half-Orc Adept 2
Medium (5'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)5 (-3) 9 (-1)9 (-1)
Skills Investigation -1
Senses Passive Perception 9
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tan leather gloves, a tan jacket, and tight pants. She wears a broad hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born several months after her father was called into army service. A freak accident while working with her Knight father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She would like to get married and retire.

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Nature, Military. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Mardnab Scheppen, Female Gnome Cleric 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)7 (-2) 9 (-1)13 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Jacoba Adley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long brown hair is drawn into a two foot long braid. Her blue eyes dart from person to person to random spaces in the air.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has dedicated herself to building a better kind of golem.

Motivation: To unite with her brother; and revenge

Ideals: Gifted. Bonds: Enemies, Criminal record, Adventurer, Family. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Jacoba Adley, Female Human Barbarian 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)8 (-1) 17 (+3)9 (-1)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp.


Social Check DCs


Merihim Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. His dark red hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: The child of northern immigrants he idolized his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Joker, Logical, Gifted. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merihim Bliss, Male Tiefling Commoner 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)16 (+3) 6 (-2)11 (+0)
Skills Insight +0, Stealth +2
Senses Passive Perception 8
Languages Common, Abyssal, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs

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