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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Aura Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his lance. He has a penchant for wearing a ring with an oversized opal on his right hand. His lavender fur is knotted and matted. He has a dull look in his copper eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Aura was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Aura Of Storm, Male Tabaxi Fighter 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)8 (-1) 11 (+0)7 (-2)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp. Lapis lazuli (14 gp). 1 Magnifying glass.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His black fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: The child of a Tailor, who enjoyed hunting, Seven was taken on many hunting expeditions. Through the years after Seven was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Seven's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Many orcs want him driven away; and revenge

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Seven In Shadow, Male Tabaxi Commoner 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2

Possessions: 160 gp. 1 Breastplate.


Social Check DCs


Nemeia Joy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is silver and very short. Her eyes are gold.

Personality: She speaks before she thinks and is too direct. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She feels that her past leaves her morally obligated to help; and she has passion for adventuring and risk

Flaws: Impulsive, Racist. Bonds: Poor, Adventurer, Criminal record. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Nemeia Joy, Female Tiefling Rogue 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)11 (+0) 5 (-3)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He typically wears tan cloth garments or leather armor, marred by beers. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of gnolls once and for all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Enemies, Family. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Frouse Musgraben, Male Gnome Warrior 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 pp. Amethyst (60 gp). 1 Breastplate.


Social Check DCs

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