Lorilla Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her blonde hair is styled in orderly dreadlocks. Her violet eyes peer out from beneath her deerstalker tan hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Seamstress business.
History: Lorilla was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Seamstress.
Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her brother
Ideals: Persistence, Athletic. Bonds: Job, Family. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp.
Helja Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her brown hair well, parting it to the left. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the east. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Depressed, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10 pp.
Umpen Offund, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears blue cloth garments or leather armor. His tied-back hair is auburn. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and retire the richest man in the south
Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Religious. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1700 sp.
Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear brown clothing when he does not wear armor. His blonde hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Darrak is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Darrak took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has never given up on his music dream.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical, Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp.
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