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NPC Generator

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Advanced [show]


Nedda Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her black hair is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: She was always a brilliant, if unscrupulous mind. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Persistence, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Nedda Elderberry, Female Halfling Expert 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 90 gp.


Social Check DCs


Markosian Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Markosian speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is an amazing painter.

History: Markosian was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Banker they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.

Motivation: Nothing but the best is good enough for her; and to settle down with her crush

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Family, Has a crush. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Markosian Kindness, Female Tiefling Adept 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Srorthen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in green turtlenecks beneath a white coat with blue slacks. His green crest is knotted and matted. His eyes are red and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Srorthen Xephyrbahnor, Male Dragonborn Expert 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 7 (-2)6 (-2) 6 (-2)15 (+2)
Skills Performance +4, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 40 pp. 2 Holy water.


Social Check DCs


Nuthra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brass crest. She is wearing colorful clothing, dressed as a Assassin. She has a hunchback. Her brass crest is thinning but still full. Her red eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. In her 17th year, her parents were killed by a orcs raid, leaving Nuthra alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Nuthra Raghthroknaar, Female Dragonborn Warrior 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)11 (+0) 4 (-3)13 (+1)
Skills Insight -1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs

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