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NPC Generator

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Advanced [show]


Azzakh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His crest is cut close to his head. His eyes are likewise gold.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered writing. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Gifted, Artistic, Logical. Bonds: Enemies, Rich. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Azzakh Jerynomonis, Male Dragonborn Warlock 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is cut close to his head. His fierce red eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Shedinn lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Fisher, but he got bored and became a Guard. He became a Guard soon after.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Family, Job. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Shedinn Chumbyxirinnish, Male Dragonborn Adept 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 4 Tanglefoot bags.


Social Check DCs


Kriv Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an entirely green suit with yellow socks and a vest with buckled shoes. He wears his green crest down. He has a dull look in his red eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and a strong sense of loyalty to dragonborn people

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Immigrant, Mentor. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Kriv Dhyrktelonis, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)4 (-3) 11 (+0)10 (+0)
Skills Acrobatics +2, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp.


Social Check DCs


Megren Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Fortune-teller uniform. She wears a colorful flower in her rusty crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Megren was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered poetry. She struck the Fortune-teller job and began her own company from there.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Job, Attractive. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Megren Lhamboldennish, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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