Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His red hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Gimurt grew up listening to his father's many stories. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has passion for adventuring and risk.
Flaws: Insane, Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp.
Orsik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is heavily combed to the right. His hazel eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Attractive. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Kansif Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her left hand. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady green eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: Retire the richest woman in the south.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Bonds: In love. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 3 (-4) | 6 (-2) |
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 6000 cp. 1 Masterwork manacles.
Astaro Guile, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair, while still mostly black, has prominent grey streaks. She has red eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.
History: She was born to loving parents in a slum to the south. She found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk; and a strong sense of loyalty to tiefling people
Ideals: Joker. Flaws: Lazy, Racist. Bonds: Poor, Adventurer. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 1000 cp. Moonstone (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
