Kassoon
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NPC Generator

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Advanced [show]


Nissa Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses well, wearing tan shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born in the south her family was never financially stable. Cursed with vampirism at a very young age, Nissa has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A strong sense of loyalty to Dragonborn people; and to clean up the streets

Flaws: Racist, Disease. Bonds: Attractive, Guardian, Poor. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Nissa Ironhide, Female Gnome Monk 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Ellyjoybell Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She wears a top hat to cover her moderate length blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ellyjoybell is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Ellyjoybell Humplebumple, Female Gnome Barbarian 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 4 (-3)12 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 7
Languages Common, Gnome, Aquan, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 130 gp. Deep green spinel (60 gp).


Social Check DCs


Beast In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She dresses in brown turtlenecks beneath a green coat with grey slacks. Her cinnamon fur is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants her loneliness to end; and expand her business

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Job, Has a crush. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast In the Wind, Female Tabaxi Cleric 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)9 (-1) 8 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Surina Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her whole body is exceptionally muscular. Her bronze crest is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Surina was born on a far northern plains where she grew up under the tutelage of her mother, an expert Detective. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to unite with her brother

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Surina Turnuroth, Female Dragonborn Paladin 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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