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NPC Generator

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Advanced [show]


Theirastra Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She prefers to wear violet clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. She has slicked back brown hair. She is very pretty but has cold, dead eyes.

Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.

History: The child of eastern immigrants she idolized her father. When Theirastra reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and to be a tailor again

Flaws: Lazy. Bonds: Slave, Attractive, Job, Immigrant, Military. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Theirastra Woodhouse, Female Half-Elf Druid 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)11 (+0) 8 (-1)16 (+3)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Ghaliver Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His long blonde hair reaches down to his waist. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Glassblower.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Job, Criminal record. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Ghaliver Jamjar, Male Halfling Wizard 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 18 (+4)6 (-2) 9 (-1)10 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp. Smoky quartz (30 gp).


Social Check DCs


Charles Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears violet leather gloves, a violet jacket, and tight pants. His brown hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He is a very good compulsive liar and kleptomaniac.

History: The child of a Marshal, who enjoyed hunting, Charles was taken on many hunting expeditions. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Charles Estevan, Male Half-Elf Warrior 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Ishmoz Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Ishmoz Spalding, Male Half-Orc Wizard 2
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)4 (-3)
Skills Persuasion -1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp.


Social Check DCs

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