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NPC Generator

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Advanced [show]


Himo Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: Himo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Himo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Himo Ostoroth, Male Elf Wizard 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Retire the richest man in the south; and to end his boredom

Ideals: Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Alberich Goblinbane, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Tomi Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with red colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a slaver, Tomi was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Tomi Goldfound, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp. Eye agate (7 gp).


Social Check DCs


Sindri Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears blue leather gloves, a blue jacket, and tight pants. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sindri was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sindri took refuge in the old dungeon and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and his religion dominates his actions

Ideals: Justice. Flaws: Disease. Bonds: Poor, Nature. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sindri Oomtrowl, Male Gnome Commoner 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs

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