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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Silent Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Jeweler uniform. Her beige fur is slicked back into a classic pompadour. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy and tries to find solutions quickly.

History: Born in the south her family was never financially stable. After coming to the age of reason, Silent took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Expand her business; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Job, Poor. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Silent Grass, Female Tabaxi Commoner 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Geva Sharps, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a faded coat and loose pants complete with broad hat, marred by beers. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.

History: Her mother raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.

Motivation: Expand her business; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Insomniac, PTSD. Bonds: Nature. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Geva Sharps, Female Human Fighter 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 500 sp.


Social Check DCs


Corkitron Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Herbalist uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Roofer, but he got bored and became a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted. Bonds: Job, Attractive. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Corkitron Nimblefingers, Male Halfling Bard 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Auran, Draconic, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 150 gp. Finely wrought small gold bracelet (70 gp).


Social Check DCs


Goroth Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple white robe with black stripes complete with hood. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent father

Ideals: Philantrophist. Bonds: Enemies, Immigrant, Family. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Goroth Hackney, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)11 (+0) 10 (+0)9 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 700 sp.


Social Check DCs

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