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NPC Generator

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Advanced [show]


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. His green crest is braided into rings. He is baby faced.

Personality: He has always had a great fascination with Gnomish culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Dadalan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dadalan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Gnomish people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Optimist, Artistic. Flaws: Racist. Bonds: Criminal record. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Warrior 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)8 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Reirak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky brown painted plate armor, and a wedding ring on his right hand. He wears his white hair down. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love.

Ideals: Professionalism. Flaws: Ugly, Emotional. Bonds: In love, Rich. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Reirak Strongheart, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp. 1 Silk rope.


Social Check DCs


Veloptima Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her auburn hair is lengthy. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Veloptima hails from a village terrorized by giants. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by giants. Veloptima was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She is terrified, and will act out of fear; and her name or reputation has been wronged in the past by giants, and she desires to right it

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Veloptima Tarkelby, Female Gnome Warlock 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)6 (-2) 15 (+2)11 (+0) 6 (-2)11 (+0)
Skills Investigation +2, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -3 / 1d8-5, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Nimble Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying white fur a little too much giving a sharp white color. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the west. She found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her brother's freedom.

Motivation: To be a Carter again; and expand her business

Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Poor, Family, Job. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Nimble Candle, Female Tabaxi Warrior 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)7 (-2) 7 (-2)17 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: Just what you see.


Social Check DCs

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