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NPC Generator

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Advanced [show]


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fulbar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fulbar. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Military, Criminal record. Occupation: Server

Voice: Australian accent

Attributes [hide]

Fulbar Hogcollar, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)8 (-1) 13 (+1)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don York, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his spear, and his gloved hand is found clutching a spear. He wears a colorful flower in his golden hair. He has several tiny amber earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Don was born with his father's beautiful face. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Attractive, Rich, Criminal record. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Don York, Male Human Aristocrat 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)6 (-2) 14 (+2)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in tan turtlenecks beneath a brown coat with yellow slacks. His long white hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, PTSD. Bonds: Immigrant, Military, Slave. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Orryn Wildwander, Male Gnome Wizard 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. His hair is short and blonde. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Dalgal's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 9 (-1)8 (-1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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