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NPC Generator

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Advanced [show]


Reynard Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Marshal. He wears a Stetson hat to hide his balding. His face is scarred and worn.

Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mortician mother left him crippled. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To unite with his sister; and a rival would like him out of the picture

Flaws: Ugly, Depressed, Disease. Bonds: Criminal record, Debt, Family. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Reynard Floshem, Male Half-Elf Wizard 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)11 (+0) 7 (-2)10 (+0)
Skills Athletics +0, Nature +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp.


Social Check DCs


Mreksh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His red crest is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Sculptor, Mreksh learned a great deal about his father's area of expertise. A gifted student he started as a Dyer, but he got bored and became a Sculptor. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Justice, Entrepeneur. Flaws: Ugly, Terse. Bonds: Job, Rich. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Mreksh Lhamboldennish, Male Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 230 gp. 1 Superior lock.


Social Check DCs


Holg Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His golden hair is lengthy and is close to two feet long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Holg was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Addict. Bonds: Family, Adventurer, Has a crush. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Holg Graham, Male Half-Orc Bard 2
Medium (6'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)7 (-2) 9 (-1)9 (-1)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. 1 Everburning torch.


Social Check DCs


Frug Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears tan cloth garments or leather armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Frug Horcusporcus, Male Gnome Sorcerer 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 7 (-2)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp. Iolite (50 gp). Azurite (9 gp). Red garnet (110 gp).


Social Check DCs

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